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		<title>Metal on UV Curing Shield</title>
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		<description>Recent content in Metal on UV Curing Shield</description>
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				<title>UV lamp mercury vs metal halide</title>
				<link>http://uv-curing-shield.com/en/posts/uv-lamp-mercury-vs-metal-halide/</link>
				<pubDate>Sat, 30 May 2026 03:30:07 +0800</pubDate>
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				<description>&lt;p&gt;&lt;img src=&#34;http://uv-curing-shield.com/images/9af23fdc71d76546938deb94a4cd0ab1.jpg&#34; alt=&#34;UV lamp mercury vs metal halide&#34;&gt;&lt;/p&gt;&#xA;&lt;h2 id=&#34;introduction&#34;&gt;Introduction&lt;/h2&gt;&#xA;&lt;p&gt;In screen printing, it&amp;rsquo;s all about that &amp;ldquo;spray and dry immediately&amp;rdquo; rhythm. You need a UV lamp that wakes up fast, so the line never has to stop and catch its breath.&#xA;And that brings us to the real question: mercury or metal halide? Each one has its own personality—its own way of throwing light and heat. Pick the wrong one, and your whole pace grinds to a halt.&lt;/p&gt;&#xA;&lt;h2 id=&#34;technical-deep-dive&#34;&gt;Technical Deep-Dive&lt;/h2&gt;&#xA;&lt;p&gt;Mercury lamps hit hard at 254nm and 365nm. That’s perfect when you&amp;rsquo;re working with hard-cure inks and coatings that need a quick, clean set.&#xA;Metal halide lamps take a different approach. They add &lt;a href=&#34;https://goldisgood.com&#34;&gt;dopants&lt;/a&gt; to spread the spectrum wider, filling in the gaps so pigmented and thick-layer inks cure evenly.&#xA;But when you&amp;rsquo;re running nonstop, you need a lamp that hits full power the second you flip the switch. Mercury lamps tend to snap on fast. Metal halide lamps, on the other hand, need a warm-up to settle their metal salts. If you&amp;rsquo;re printing 100+ pieces an hour, that warm-up time starts to feel like a traffic jam.&lt;/p&gt;</description>
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